Nvidia Unveils Turing Architecture Based Quadro RTX GPUs

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Nvidia turing-quadro RTX gpu

Nvidia has finally unveiled its new Turing architecture at SIGGRAPH 2018, along with the first three products that will use the first Turing GPU.

Introducing parts of the new Quadro RTX family, the Quadro RTX 8000, RTX 6000, and RTX 5000 now stand as Nvidia’s fastest cards and are expected to arrive in Q4 this year. Nvidia says that the Turing-based Quadro RTX is the “world’s first ray-tracing GPU.”

Turing architecture brings along a higher bandwidth processing owing to its 4,608 CUDA cores. It also supports high-bandwidth GDDR6 memory and the latest VirtualLink port — a new connection standard that can power the next-gen VR headsets over a single USB-C cable.

GPU Memory Memory with NVLink Ray Tracing CUDA Cores Tensor Cores
Quadro RTX 8000 48GB 96GB 10  GigaRays/sec 4,608 576
Quadro RTX 6000 24GB 48GB 10 GigaRays/sec 4,608 576
Quadro RTX 5000 16GB 32GB 6 GigaRays/sec 3,072 384

 

The inclusion of “RT Core” hardware enables real-time ray tracing with global illumination for extremely realistic lighting effects. According to Nvidia, RT cores can achieve up to 10 gigarays per second, which will be 25x gain over previous Pascal-based GPUs.

Moreover, the Turing architecture includes “Tensor Cores” that have been designed to accelerate deep-learning and neural network tasks. Tensor cores help graphics rendering, including deep learning anti-aliasing, which is a breakthrough in high-quality motion image generation, according to the company.

While the Quadro GPU series has been made for professionals, the incorporation of VirtualLink on the RTX cards hints towards the inclusion of VR-specific connector in next-gen GeForce GPUs (Nvidia’s consumer-facing cards) as well.

Quadro RTX GPUs are expected to arrive by the end of this year at the prices of $10,000, $6,300, and $2,300 for the RTX 8000, 6000, and 5000 respectively.

Also Read: Microsoft’s New Patent Will Let You Communicate With Others In 3D
Manisha Priyadarshini

Manisha Priyadarshini

An Editor and a Tech Journalist with a software development background. I am a big fan of technology and memes. At Fossbytes, I cover all aspects of tech but my specific area of interest is Programming and Development.

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