From this day onwards, Facebook is starting its cloud gaming services on iPad and iPhones. Users would be able to enjoy simple web-based games like Pokémon Tower Battle and Solitare, among other games. Moreover, FB cloud gaming will enable users to access the games via a web app, which could be added to their home screens like a native app.
However, the FB cloud gaming on iPads and iPhones is currently limited to the United States and parts of Canada and Mexico. Meanwhile, the web app is available worldwide but is only restricted to basic HTML5 games.
The web app is available globally on Safari browser, but cloud games are only playable in the U.S. and parts of Canada and Mexico. Anyone outside of those areas can play HTML5 games in the web app. As we expand cloud games to more regions, they’ll launch in the web app, too.
— Facebook Gaming (@FacebookGaming) July 23, 2021
How to play FB cloud games via Safari
Browsing and playing games on FB cloud gaming on iOS devices are really quite simple. Users would simply need to go to the webpage – fb.gg/play on Safari; of course, after logging into their Facebook accounts. From there, users can browse and choose to play any game from a wide variety of library.
🚨 Cloud Gaming Launch Alert 🚨
— Facebook Gaming (@FacebookGaming) July 23, 2021
Starting today: play Facebook cloud games on iOS browsers!
ðŸ§Open Safari on your iOS device
🕹 Go to https://t.co/wbEyHZ1dB1 in Safari
🌩 Browse and play cloud games
📲 Save to your home screen for easy access! pic.twitter.com/zukhpcDNB8
While FB cloud gaming is particularly new to the cloud gaming scene, competing will rival Amazon, Microsoft, and Google. Facebook is offering one thing that its competitors are not, free games. Everybody likes free stuff; however, in its cloud gaming, Facebook is yet offering basic web-based games. While Facebook cloud gaming is just getting started, it is yet to be seen how the silicon valley giant shapes up its cloud gaming platform in the coming years with its partnership with Ubisoft.
In addition, Facebook had to take the web app route owing to Apple’s strict control over the app store, as Apple doesn’t allow third-party developers like Microsoft and Epic Games to using purchase mechanisms that aren’t owned by Apple.