Microsoft’s Upcoming Game Streaming Service Aims To Turn Any Device Into An Xbox
At E3 gaming conference, Microsoft left no stones unturned to set the right tone following the Xbox One’s weaker performance in the market against PlayStation 4. In response to Sony’s PlayStation Now gaming streaming service, Microsoft also unveiled similar plans.
After many rounds of rumors and speculations, Redmond has now officially announced that it’s working on a cloud-powered game streaming service. At the event, Phil Spencer, company’s gaming boss, said that the company’s cloud engineers are building “a game streaming network to unlock console gaming on any device.”
In an official blog post, it has been mentioned that the said service is being developed with the help of Microsoft’s Machine Learning Team. The AI-powered FastStart technology on Xbox One already utilizes AI to let you jump into your games twice as fast.
At the moment, there isn’t any specific release timeline, and we don’t want to jump the line and make any predictions regarding the same. Previous attempts by different companies have shown that it’s a complicated service and Microsoft could take more than a couple of years to launch something playable.
In other related development, Microsoft hinted that its engineers are “deep into architecturing the next Xbox consoles.”
The company also announced the acquisition of 4 independent gaming studios — Playground Games, Ninja Theory, Undead Labs, and Compulsion Games. As a result, expect more original and Xbox-exclusive gaming titles from Microsoft in the near future.
The company also revealed three new Gears of War titles — Gears 5, Gears Tactics, Gears Pop! — and Battletoads, Forza Horizon 4 and Halo Infinite.
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