For very long, GTA fans had no choice but to wait for Grand Theft Auto’s next title, which is GTA 6. Unfortunately, we didn’t hear anything about the game besides rumors and leaks. However, we finally have something on the next GTA game after Grand Theft Auto 5, that comes directly from one of Rockstar’s employees.
Reportedly, Kotaku interviewed 15 current and ex-Rockstar employees. One of those anonymous employees reported that Rockstar is working on the next installment of the Grand Theft Auto series. Sadly, the game is still in the “early development,” so we won’t get to play the game anytime soon.
However, there’s a catch; According to the report, the next GTA game will arrive as a “moderately-sized” release. It means that at the time of launch, the game will not be as massive as GTA 5 or any other GTA game. Instead, the game will expand with timely updates, just like GTA Online’s DLC.
So, maybe be with regular updates, GTA 6 might end up even bigger than all other GTA installments combined, which is truly exciting.
Why Is Rockstar Taking A Different Approach With GTA 6?
Rockstar publishes a few extensive games under its banner, such as GTA and Red Dead Redemption. And the company has long been criticized for its “Crunch” culture. For those who are unaware, “Crunch” in game development refers to a work culture where developers work overtime for months to reach the milestone required to launch the game.
However, a year after the release of Red Dead Redemption 2, Rockstar decided to move towards a healthy work environment.
So, to investigate how the gaming giant is improving its work culture, Kotaku interviewed several Rockstar employees. And surprisingly, things seem to be working pretty well at Rockstar. Fixed working schedules and better lines of communication are replacing Rockstar’s Crunch habits.
“The changes have been good enough for me to stay and give them a chance, but let’s see what happens down the road when the pressures of delivering a final product become a reality,” said one developer to Kotaku.
Now, to maintain this kind of healthy working environment, the company doesn’t want to create a gigantic game for launch. Rockstar can maintain the flexible work hours for its employees by keeping the size of the game “moderate” and expanding it with timely updates.
We can’t be sure if management will stick to its healthy habits in the long run. Nevertheless, it’s good that the company is trying to do what’s best for its developers who work hard to create games for us.